Combat damage assignment follows the target declared during the declare attackers step. An attacker's combat damage must be assigned to the player, planeswalker, or battle it was declared as attacking — not freely redirected to any other permanent or player (CR 510.1).
Previously (before the 2010 rules update), there was a redirection mechanic allowing players to redirect damage from a player to a planeswalker that player controlled. That rule no longer exists. Under current rules, attackers are declared as attacking a specific planeswalker directly (CR 508.1), and only that planeswalker receives combat damage from that attacker.
So if a creature was declared attacking Player A, its combat damage goes to Player A. You cannot choose to instead assign that damage to a planeswalker Player A controls, even if you wanted to.
Example: Your opponent controls Jace, the Mind Sculptor. You attack your opponent with a 3/3 creature rather than declaring it as attacking Jace. When combat damage is dealt, you cannot assign any of the 3 damage to Jace — it all goes to your opponent, because that is who the creature is attacking.
If you want a creature's combat damage to hit a planeswalker, you must declare that creature as attacking the planeswalker specifically during the declare attackers step (CR 508.1, 510.1).
Unofficial fan resource — not affiliated with or endorsed by Wizards of the Coast. Answers are AI-generated estimates grounded in the Comprehensive Rules and are not a substitute for an official judge. Verify anything match-critical.