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Rules Answers › Targeting & Protection

Does a creature with shroud prevent its controller from equipping it?

Short answer
Yes. Shroud prevents the creature's controller from equipping it, because equipping targets the creature and shroud prevents all targeting.

Shroud is a static ability that means the permanent cannot be the target of spells or abilities (CR 702.18a). Crucially, shroud protects against targeting by anyone — opponents and the controller alike.

Equipping a creature requires activating the Equipment's equip ability, which uses the word 'target' (CR 301.5b). Because the equip ability targets a creature, a creature with shroud is an illegal target for that ability. The controller cannot equip a creature they own if it has shroud (CR 114.4).

This is the key difference between shroud and hexproof: hexproof only prevents opponents from targeting the permanent (CR 702.11a), so a controller can equip their own hexproof creature. With shroud, no one can target the creature, including its controller.

Example: You control a Sword of Fire and Ice and a Asceticism (which grants shroud to your creatures). When you try to activate the Sword's equip ability targeting your own creature, the activation is illegal — the creature has shroud and cannot be targeted, even by you. You simply cannot attach the Equipment that way.

Note: If an Equipment somehow becomes attached to a shroud creature through a non-targeting effect (e.g., a spell that says 'attach' without the word 'target'), the attachment is valid. Shroud only blocks targeting (CR 702.18a).

HIGH confidence CR 702.18a CR 702.11a CR 301.5b CR 114.4
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