⚖ IUDEX ARCANUM
← Back to app Sign in
Rules Answers › Keywords & Abilities

Does vigilance prevent a creature from being tapped by an opponent's spell or only from combat?

Short answer
Vigilance only prevents a creature from becoming tapped as a COST of attacking. Opponents can still tap it with spells or abilities.

Vigilance is a static ability defined in CR 702.20a: "Attacking does not cause this creature to tap." That's the full scope of the ability — it only exempts the creature from the rule (CR 508.1f) that requires a creature to tap when it's declared as an attacker.

Vigilance does nothing to protect a creature from being tapped by spells, activated abilities, or triggered abilities. If an opponent casts a card like Paralyze or uses Azorius Guildmage's tap ability targeting your vigilant creature, the creature is tapped normally. Vigilance simply has no interaction with those effects.

This matters because a tapped creature, regardless of how it became tapped, cannot attack (CR 508.1a requires a creature to be untapped to attack) and cannot block (CR 509.1b requires a blocker to be untapped). So your opponent can effectively remove a vigilant creature from combat by tapping it through a spell before you declare attackers.

Concrete example: You have a Gustcloak Savior (a creature with vigilance) untapped. Your opponent activates Icy Manipulator targeting it. Gustcloak Savior becomes tapped. It cannot attack or block this turn — vigilance does nothing to prevent this, because vigilance only applies to the tap cost of attacking, not to outside tapping effects.

HIGH confidence CR 508.1f CR 702.20a CR 508.1a CR 509.1b
Have a different situation at the table?
Ask IUDEX ARCANUM your exact question — it cites the rules and tracks your game state. Tracking life & turns is free; the AI judge needs a quick account.

Unofficial fan resource — not affiliated with or endorsed by Wizards of the Coast. Answers are AI-generated estimates grounded in the Comprehensive Rules and are not a substitute for an official judge. Verify anything match-critical.